QA

Question: How To Hide Canvas In Unity In C

How do you hide canvas in unity?

Using GameObject.SetActive() One thing to note about this approach is that since the game object is deactivated, none of the components attached to it are enabled. So this method is not suitable when we have some code that we need to run whether the UI element is visible or not.

How do I hide a component in unity?

Then you just have to do this: GameObject cat; cat. SetActive(false); // false to hide, true to show.

How do you hide layers in unity?

Have you noticed Layers button at the top-right corner of your Unity editor? Layers drop-down allows you to toggle layer visibility (1) and locked state (2). When the layer is locked you can’t select objects with this layer assigned by clicking on them. Object still can be selected using the Hierarchy window.

How do you hide a button in unity?

Select the button in your Scene/Hierarchy. Scroll down to the Button (Script) in the Inspector. Click the + button in OnClick. Drag the Button game object from Hierarchy into the now created Empty slot “None (Object)” Click the drop down, Select: GameObject.SetActive. Don’t check the check box. Press play and try it.

What is a canvas group unity?

The Canvas Group can be used to control certain aspects of a whole group of UI elements from one place without needing to handle them each individually. The properties of the Canvas Group affect the GameObject it is on as well as all children.

How do I create a canvas in unity?

Creating a new UI element, such as an Image using the menu GameObject > UI > Image, automatically creates a Canvas, if there isn’t already a Canvas in the scene. The UI element is created as a child to this Canvas. The Canvas area is shown as a rectangle in the Scene View.

How do you make UI invisible unity?

4 Replies void Hide() { canvasGroup. alpha = 0f; //this makes everything transparent. canvasGroup. blocksRaycasts = false; //this prevents the UI element to receive input events. }.

How do I enable and disable a canvas?

Enabling or disabling tools in Canvas Click “Settings” in the left menu of your class site. Click the “Navigation” tab. Scroll to the bottom of the page and find the tool you would like to enable. Drag the tool into the top list of the page to enable it in the left menu.

How do I change the canvas in unity?

3 Answers. If you want to see the canvas fit inside your scene camera’s view, change the Canvas’s Render Mode to Screen Space – Camera; then drag the Main Camera onto the newly visible Render Camera field in the inspector.

How do I set the active canvas?

If you want to activate a disabled object you can place it in a variable and use the SetActive() function by using something like this: public GameObject canvasObject; // drag your canvas object to this variable in the editor. // make your canvas active from a disables state by calling this method.

Can you hide objects in unity?

Click a GameObject’s visibility icon in the Hierarchy window, or press H, to toggle between hiding and showing the GameObject and its children.

What is layer mask in unity?

A GameObject can use up to 32 LayerMasks supported by the Editor. The first 8 of these Layers are specified by Unity; the following 24 are controllable by the user. Bitmasks represent the 32 Layers and define them as true or false . Each bitmask describes whether the Layer is used.

How do I hide the GUI button in unity?

In Unity, select GameObject>UI>Button.Show / Hide GUI buttons using UnityEngine; using System. Collections; public class BuildingManager : MonoBehaviour { public GameObject[] buildings; private BuildingPlacement buildingPlacement; private bool showGUI = false; // Use this for initialization. void Start () {.

How do you make an object disappear on click in unity?

How can I make an object disappear when clicked? function OnMouseDown () { gameObject. active = false; //Destroy(gameObject); //renderer.enabled = false; }.

How do I make buttons appear in unity?

To insert a button, right click in the Scene Hierarchy and go to Create → UI → Button. If you do not have an existing Canvas and an EventSystem, Unity will automatically create one for you, and place the button inside the Canvas as well.

What is a canvas group?

The Canvas Group Sets / Groups tool allows instructors to split students up into smaller working groups for collaborative assignment work and discussions. When you set up the groups, each group is provided a “Group Site” with various tools that they can use to facilitate collaboration.

What is a canvas renderer?

The Canvas Renderer component renders a graphical UI object contained within a Canvas.

What is screen space overlay?

Screen Space-Overlay is the default rendering mode. This rendering mode overlays all the UI elements within the Canvas in front of everything in the scene. So, UI items like heads-up-displays (HUDs) and pop-up windows that appear on the same plane and the screen, will be contained within a Screen Space-Overlay Canvas.

Why is the canvas so big?

When the canvas is set to screen overlay, its size is set to the same resolution as the game window. So if your window is 1920×1080 pixels, the canvas will be 1920 units long and 1080 units high (hence why it is so massive).

Can you have multiple canvases in unity?

A single Canvas for all UI elements is sufficient but multiple Canvases in the scene is possible. It is also possible use nested Canvases, where one Canvas is placed as a child of another for optimization purposes. A nested Canvas uses the same Render Mode as its parent.

How do you hide UI objects in unity?

1 Answer. There’s two ways in which you can hide objects in the editor – its either using Layers (you can set layer visibility in the editor and distribute objects among layers. The alternative is to use gameobject’s HideFlags but its realtively more complex (and easy to lost objects in the scene).

What is a panel in unity?

It might well be that “Panel” is just a shortcut creating a game object with an Image and a predefined Source Image. If there is a Panel component, please share a screenshot.

How do I disable all scripts in unity?

Now if you want to disable all scripts on the same GameObject: void OnLevelWasLoaded. { MonoBehaviour[] scripts = gameObject. GetComponents<MonoBehaviour>(); foreach(MonoBehaviour script in scripts) { script. enabled = false; } }.

What is OnEnable in unity?

The definition for OnEnable directly from Unity. OnEnable: (only called if the Object is active): This function is called just after the object is enabled. This happens when a MonoBehaviour instance is created, such as when a level is loaded or a GameObject with the script component is instantiated.

How do I turn off scripts in unity?

Disabling a Script attached to a game object in Unity C# You can try enabled = false; Nope, doesn’t work. Adda public bool called enabled, when you want to disable it set it to true, and in the main code execution check if it’s true, if that’s the case exit doing nothing. Ok so can you show us code?.